120 lines
3.1 KiB
Java
120 lines
3.1 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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import com.watabou.noosa.BitmapTextMultiline;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.ui.Component;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.ui.HealthBar;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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public class IconTitle extends Component {
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private static final float FONT_SIZE = 9;
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private static final float GAP = 2;
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protected Image imIcon;
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protected BitmapTextMultiline tfLabel;
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protected HealthBar health;
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private float healthLvl = Float.NaN;
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public IconTitle() {
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super();
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}
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public IconTitle( Item item ) {
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this(
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new ItemSprite( item ),
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Utils.capitalize( item.toString() ) );
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}
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public IconTitle( Image icon, String label ) {
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super();
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icon( icon );
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label( label );
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}
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@Override
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protected void createChildren() {
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imIcon = new Image();
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add( imIcon );
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tfLabel = PixelScene.createMultiline( FONT_SIZE );
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tfLabel.hardlight( Window.TITLE_COLOR );
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add( tfLabel );
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health = new HealthBar();
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add( health );
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}
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@Override
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protected void layout() {
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health.visible = !Float.isNaN( healthLvl );
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imIcon.x = x;
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imIcon.y = y;
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tfLabel.x = PixelScene.align( PixelScene.uiCamera, imIcon.x + imIcon.width() + GAP );
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tfLabel.maxWidth = (int)(width - tfLabel.x);
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tfLabel.measure();
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tfLabel.y = PixelScene.align( PixelScene.uiCamera,
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imIcon.height > tfLabel.height() ?
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imIcon.y + (imIcon.height() - tfLabel.baseLine()) / 2 :
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imIcon.y );
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if (health.visible) {
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health.setRect( tfLabel.x, Math.max( tfLabel.y + tfLabel.height(), imIcon.y + imIcon.height() - health.height() ), tfLabel.maxWidth, 0 );
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height = health.bottom();
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} else {
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height = Math.max( imIcon.height(), tfLabel.height() );
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}
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}
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public void icon( Image icon ) {
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remove( imIcon );
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add( imIcon = icon );
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}
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public void label( String label ) {
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tfLabel.text( label );
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}
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public void label( String label, int color ) {
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tfLabel.text( label );
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tfLabel.hardlight( color );
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}
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public void color( int color ) {
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tfLabel.hardlight( color );
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}
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public void health( float value ) {
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health.level( healthLvl = value );
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layout();
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}
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}
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