Files
shattered-pixel-dungeon-web…/SPD-classes/src/main/java/com/watabou/glwrap/Attribute.java
2019-01-12 17:06:38 -05:00

61 lines
1.7 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2019 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.watabou.glwrap;
import android.opengl.GLES20;
import android.os.Build;
import java.nio.FloatBuffer;
public class Attribute {
private int location;
public Attribute( int location ) {
this.location = location;
}
public int location() {
return location;
}
public void enable() {
GLES20.glEnableVertexAttribArray( location );
}
public void disable() {
GLES20.glDisableVertexAttribArray( location );
}
public void vertexPointer( int size, int stride, FloatBuffer ptr ) {
GLES20.glVertexAttribPointer( location, size, GLES20.GL_FLOAT, false, stride * 4, ptr );
}
public void vertexBuffer( int size, int stride, int offset) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.GINGERBREAD) {
GLES20.glVertexAttribPointer(location, size, GLES20.GL_FLOAT, false, stride * 4, offset * 4);
} else {
FroyoGLES20Fix.glVertexAttribPointer(location, size, GLES20.GL_FLOAT, false, stride * 4, offset * 4);
}
}
}