Files
shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfUpgrade.java
T
Evan Debenham aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00

65 lines
2.3 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.items.scrolls;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
public class ScrollOfUpgrade extends InventoryScroll {
private static final String TXT_LOOKS_BETTER = "your %s certainly looks better now";
{
name = "Scroll of Upgrade";
inventoryTitle = "Select an item to upgrade";
mode = WndBag.Mode.UPGRADEABLE;
}
@Override
protected void onItemSelected( Item item ) {
ScrollOfRemoveCurse.uncurse( Dungeon.hero, item );
item.upgrade();
GLog.p( TXT_LOOKS_BETTER, item.name() );
Badges.validateItemLevelAquired( item );
upgrade( curUser );
}
public static void upgrade( Hero hero ) {
hero.sprite.emitter().start( Speck.factory( Speck.UP ), 0.2f, 3 );
}
@Override
public String desc() {
return
"This scroll will upgrade a single item, improving its quality. A wand will " +
"increase in power and in number of charges; a weapon will inflict more damage " +
"or find its mark more frequently; a suit of armor will deflect additional blows; " +
"the effect of a ring on its wearer will intensify. Weapons and armor will also " +
"require less strength to use, and any curses on the item will be lifted.";
}
}