36e44340a8
Major Changes: - Shattered now builds effortlessly either from gradle CLI or android studio - Much better dependency management through gradle (although it's not really used atm) - Separate PD-classes repo is now SPD-classes module within main repo
126 lines
2.9 KiB
Java
126 lines
2.9 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2016 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.watabou.utils;
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import java.io.IOException;
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import java.io.InputStream;
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import java.util.HashMap;
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import android.content.Context;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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public class BitmapCache {
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private static final String DEFAULT = "__default";
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private static HashMap<String,Layer> layers = new HashMap<String, BitmapCache.Layer>();
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private static BitmapFactory.Options opts = new BitmapFactory.Options();
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static {
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opts.inDither = false;
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}
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public static Context context;
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public static Bitmap get( String assetName ) {
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return get( DEFAULT, assetName );
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}
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public static Bitmap get( String layerName, String assetName ) {
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Layer layer;
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if (!layers.containsKey( layerName )) {
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layer = new Layer();
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layers.put( layerName, layer );
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} else {
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layer = layers.get( layerName );
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}
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if (layer.containsKey( assetName )) {
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return layer.get( assetName );
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} else {
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try {
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InputStream stream = context.getResources().getAssets().open( assetName );
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Bitmap bmp = BitmapFactory.decodeStream( stream, null, opts );
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layer.put( assetName, bmp );
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return bmp;
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} catch (IOException e) {
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return null;
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}
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}
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}
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public static Bitmap get( int resID ) {
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return get( DEFAULT, resID );
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}
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public static Bitmap get( String layerName, int resID ) {
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Layer layer;
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if (!layers.containsKey( layerName )) {
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layer = new Layer();
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layers.put( layerName, layer );
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} else {
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layer = layers.get( layerName );
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}
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if (layer.containsKey( resID )) {
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return layer.get( resID );
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} else {
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Bitmap bmp = BitmapFactory.decodeResource( context.getResources(), resID );
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layer.put( resID, bmp );
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return bmp;
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}
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}
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public static void clear( String layerName ) {
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if (layers.containsKey( layerName )) {
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layers.get( layerName ).clear();
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layers.remove( layerName );
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}
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}
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public static void clear() {
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for (Layer layer:layers.values()) {
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layer.clear();
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}
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layers.clear();
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}
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@SuppressWarnings("serial")
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private static class Layer extends HashMap<Object,Bitmap> {
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@Override
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public void clear() {
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for (Bitmap bmp:values()) {
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bmp.recycle();
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}
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super.clear();
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}
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}
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}
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