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shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Burning.java
T
2016-06-23 15:52:12 -04:00

196 lines
5.7 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2016 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.actors.buffs;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Blob;
import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Fire;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Thief;
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ElmoParticle;
import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.armor.glyphs.Brimstone;
import com.shatteredpixel.shatteredpixeldungeon.items.food.ChargrilledMeat;
import com.shatteredpixel.shatteredpixeldungeon.items.food.MysteryMeat;
import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfElements.Resistance;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.Scroll;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMagicalInfusion;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfUpgrade;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.utils.Bundle;
import com.watabou.utils.Random;
public class Burning extends Buff implements Hero.Doom {
private static final float DURATION = 8f;
private float left;
private static final String LEFT = "left";
{
type = buffType.NEGATIVE;
}
@Override
public void storeInBundle( Bundle bundle ) {
super.storeInBundle( bundle );
bundle.put( LEFT, left );
}
@Override
public void restoreFromBundle( Bundle bundle ) {
super.restoreFromBundle(bundle);
left = bundle.getFloat( LEFT );
}
@Override
public boolean act() {
if (target.isAlive()) {
//maximum damage scales from 6 to 2 depending on remaining hp.
int maxDmg = 3 + Math.round( 4 * target.HP / (float)target.HT );
int damage = Random.Int( 1, maxDmg );
Buff.detach( target, Chill.class);
if (target instanceof Hero) {
Hero hero = (Hero)target;
if (hero.belongings.armor != null && hero.belongings.armor.hasGlyph(Brimstone.class)){
int heal = hero.belongings.armor.level()/2;
if (heal > 0 && hero.HP < hero.HT) {
hero.sprite.emitter().burst(Speck.factory(Speck.HEALING), 1);
hero.HP = Math.min(hero.HT, hero.HP + heal);
}
} else {
hero.damage( damage, this );
Item item = hero.belongings.randomUnequipped();
if (item instanceof Scroll
&& !(item instanceof ScrollOfUpgrade || item instanceof ScrollOfMagicalInfusion)) {
item = item.detach( hero.belongings.backpack );
GLog.w( Messages.get(this, "burnsup", Messages.capitalize(item.toString())) );
Heap.burnFX( hero.pos );
} else if (item instanceof MysteryMeat) {
item = item.detach( hero.belongings.backpack );
ChargrilledMeat steak = new ChargrilledMeat();
if (!steak.collect( hero.belongings.backpack )) {
Dungeon.level.drop( steak, hero.pos ).sprite.drop();
}
GLog.w( Messages.get(this, "burnsup", item.toString()) );
Heap.burnFX( hero.pos );
}
}
} else {
target.damage( damage, this );
}
if (target instanceof Thief && ((Thief)target).item instanceof Scroll) {
((Thief)target).item = null;
target.sprite.emitter().burst( ElmoParticle.FACTORY, 6 );
}
} else {
detach();
}
if (Level.flamable[target.pos]) {
GameScene.add( Blob.seed( target.pos, 4, Fire.class ) );
}
spend( TICK );
left -= TICK;
if (left <= 0 ||
(Level.water[target.pos] && !target.flying)) {
detach();
}
return true;
}
public void reignite( Char ch ) {
left = duration( ch );
}
@Override
public int icon() {
return BuffIndicator.FIRE;
}
@Override
public void fx(boolean on) {
if (on) target.sprite.add(CharSprite.State.BURNING);
else target.sprite.remove(CharSprite.State.BURNING);
}
@Override
public String heroMessage() {
return Messages.get(this, "heromsg");
}
@Override
public String toString() {
return Messages.get(this, "name");
}
public static float duration( Char ch ) {
Resistance r = ch.buff( Resistance.class );
return r != null ? r.durationFactor() * DURATION : DURATION;
}
@Override
public String desc() {
return Messages.get(this, "desc", dispTurns(left));
}
@Override
public void onDeath() {
Badges.validateDeathFromFire();
Dungeon.fail( getClass() );
GLog.n( Messages.get(this, "ondeath") );
}
}