68 lines
2.3 KiB
Java
68 lines
2.3 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.scrolls;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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public class ScrollOfUpgrade extends InventoryScroll {
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private static final String TXT_LOOKS_BETTER = "your %s certainly looks better now";
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{
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name = "Scroll of Upgrade";
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initials = "Up";
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inventoryTitle = "Select an item to upgrade";
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mode = WndBag.Mode.UPGRADEABLE;
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bones = true;
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}
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@Override
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protected void onItemSelected( Item item ) {
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ScrollOfRemoveCurse.uncurse( Dungeon.hero, item );
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item.upgrade();
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upgrade( curUser );
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GLog.p( TXT_LOOKS_BETTER, item.name() );
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Badges.validateItemLevelAquired( item );
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}
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public static void upgrade( Hero hero ) {
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hero.sprite.emitter().start( Speck.factory( Speck.UP ), 0.2f, 3 );
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}
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@Override
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public String desc() {
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return
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"This scroll will upgrade a single item, improving its quality. A wand will " +
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"increase in power and in number of charges; a weapon will inflict more damage " +
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"or find its mark more frequently; a suit of armor will deflect additional blows; " +
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"the effect of a ring on its wearer will intensify. Weapons and armor will also " +
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"require less strength to use, and any curses on the item will be lifted.";
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}
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}
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