Files
shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java

136 lines
5.3 KiB
Java

//TODO: update this class with relevant info as new versions come out.
package com.shatteredpixel.shatteredpixeldungeon.scenes;
import android.content.Intent;
import android.net.Uri;
import com.shatteredpixel.shatteredpixeldungeon.GamesInProgress;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass;
import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
import com.watabou.input.Touchscreen.Touch;
import com.watabou.noosa.BitmapTextMultiline;
import com.watabou.noosa.Camera;
import com.watabou.noosa.Game;
import com.watabou.noosa.Image;
import com.watabou.noosa.TouchArea;
import com.shatteredpixel.shatteredpixeldungeon.effects.Flare;
import com.shatteredpixel.shatteredpixeldungeon.ui.Archs;
import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
public class WelcomeScene extends PixelScene {
private static final String TTL_Welcome = "Welcome!";
private static final String TTL_LastVer = "Updated To v0.2.0";
private static final String TTL_Future = "Wait What?";
private static final String TXT_Welcome =
"Shattered Pixel Dungeon is a rework/expansion of Watabou's Pixel Dungeon.\n\n"+
"The goal is to enhance the game by improving existing content and adding tonnes of new stuff!\n\n"+
"Shattered Pixel Dungeon is being constantly updated, so expect more new content soon!\n\n"+
"Happy Dungeoneering!";
private static final String TXT_LastVer =
"Hello early adopter, thank you so much for giving Shattered PD a try in its earliest stages!\n\n"+
"This update completely overhauls rings, and as such any existing saves will have their rings removed.\n\n"+
"If you have a game in progress with rings that you'd rather not lose, please revert to v0.1.1a.\n\n"+
"You can simply reinstall the 0.1.1a APK from the button on the right, your saves will not be affected.";
private static final String TXT_Future =
"It seems that your current saves are from a future version of Shattered Pixel Dungeon.\n\n"+
"You have either just reverted to a previous version, or something has gone buggy.\n\n"+
"Regardless, tread with caution! Your saves may contain things which don't exist in this version, "+
"this could cause some very weird errors to occur.";
private static final String LNK = "goo.gl/CwrJd6";
@Override
public void create() {
super.create();
boolean fromAlpha = false;
int gameversion = ShatteredPixelDungeon.version();
BitmapTextMultiline text;
BitmapTextMultiline title;
if (gameversion == 0){
GamesInProgress.Info warrior = GamesInProgress.check( HeroClass.values()[0] );
GamesInProgress.Info mage = GamesInProgress.check( HeroClass.values()[1] );
GamesInProgress.Info rouge = GamesInProgress.check( HeroClass.values()[2] );
GamesInProgress.Info huntress = GamesInProgress.check( HeroClass.values()[3] );
if (warrior != null || mage != null || rouge != null || huntress != null){
text = createMultiline( TXT_LastVer, 8 );
title = createMultiline( TTL_LastVer, 12 );
fromAlpha = true;
} else {
text = createMultiline( TXT_Welcome, 8 );
title = createMultiline( TTL_Welcome, 16 );
}
} else if (gameversion <= Game.versionCode) {
text = createMultiline( TXT_LastVer, 8 );
title = createMultiline( TTL_LastVer, 12 );
} else {
text = createMultiline( TXT_Future, 8 );
title = createMultiline( TTL_Future, 16 );
}
text.maxWidth = Math.min( Camera.main.width, 120 );
text.measure();
add( text );
text.x = align( (Camera.main.width - text.width()) / 2 );
text.y = align( (Camera.main.height - text.height()) / 2 );
title.maxWidth = Math.min( Camera.main.width-50, 120 );
title.measure();
title.hardlight(Window.TITLE_COLOR);
add( title );
title.x = align( (Camera.main.width - title.width()) / 2 );
title.y = align( text.y - title.height() - 10 );
RedButton okay = new RedButton("Okay") {
@Override
protected void onClick() {
ShatteredPixelDungeon.version(Game.versionCode);
Game.switchScene(TitleScene.class);
}
};
if (fromAlpha) {
okay.setRect(text.x, text.y + text.height() + 5, 55, 18);
add(okay);
RedButton revert = new RedButton("Revert") {
@Override
protected void onClick() {
Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse("http://" + LNK));
Game.instance.startActivity(intent);
}
};
revert.setRect(text.x + 65, text.y + text.height() + 5, 55, 18);
add(revert);
} else {
okay.setRect(text.x, text.y + text.height() + 5, 120, 18);
add(okay);
}
Archs archs = new Archs();
archs.setSize( Camera.main.width, Camera.main.height );
addToBack( archs );
fadeIn();
}
}