- throwing stone uses increased to 5 from 3, min damage increased to 2 from 1 - throwing hammer min damage increased to 10 from 8 - tomahawk damage scaling returned to normal, bleed now based on 60% of damage instead of 100%
- throwing stone uses increased to 5 from 3, min damage increased to 2 from 1 - throwing hammer min damage increased to 10 from 8 - tomahawk damage scaling returned to normal, bleed now based on 60% of damage instead of 100%