- fixed multiple bomb explosions killing characters many times
- fixed shops selling rarer thrown weapons instead of more common ones
- improved logic for shop bag selection. Now considers all bag-storable items and slightly favors velvet pouch
- fixed mimics spawning in treasury rooms on floor 1
- fixed poison dart traps not dealing updated damage in some cases
- items no longer spawn on top of enemies
- fixed blacksmith not accounting for curse infusion bonus
- fixed mimics attacking when time freeze is active
- fixed assassin prep attack not working on hidden mimics
- removed a bunch of unnecessary resistances and immunities from regular enemies