165 lines
4.4 KiB
Java
165 lines
4.4 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.actors.mobs;
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import java.util.HashSet;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.ResultDescriptions;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Weakness;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Death;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.WarlockSprite;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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import com.watabou.utils.Callback;
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import com.watabou.utils.Random;
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public class Warlock extends Mob implements Callback {
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private static final float TIME_TO_ZAP = 1f;
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private static final String TXT_SHADOWBOLT_KILLED = "%s's shadow bolt killed you...";
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{
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name = "dwarf warlock";
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spriteClass = WarlockSprite.class;
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HP = HT = 70;
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defenseSkill = 18;
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EXP = 11;
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maxLvl = 21;
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loot = Generator.Category.POTION;
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lootChance = 0.83f;
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}
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@Override
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public int damageRoll() {
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return Random.NormalIntRange( 12, 20 );
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}
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@Override
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public int attackSkill( Char target ) {
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return 25;
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}
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@Override
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public int dr() {
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return 8;
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}
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@Override
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protected boolean canAttack( Char enemy ) {
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return Ballistica.cast( pos, enemy.pos, false, true ) == enemy.pos;
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}
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protected boolean doAttack( Char enemy ) {
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if (Level.adjacent( pos, enemy.pos )) {
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return super.doAttack( enemy );
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} else {
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boolean visible = Level.fieldOfView[pos] || Level.fieldOfView[enemy.pos];
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if (visible) {
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((WarlockSprite)sprite).zap( enemy.pos );
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} else {
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zap();
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}
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return !visible;
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}
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}
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private void zap() {
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spend( TIME_TO_ZAP );
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if (hit( this, enemy, true )) {
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if (enemy == Dungeon.hero && Random.Int( 2 ) == 0) {
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Buff.prolong( enemy, Weakness.class, Weakness.duration( enemy ) );
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}
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int dmg = Random.Int( 12, 18 );
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enemy.damage( dmg, this );
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if (!enemy.isAlive() && enemy == Dungeon.hero) {
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Dungeon.fail( Utils.format( ResultDescriptions.MOB,
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Utils.indefinite( name ), Dungeon.depth ) );
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GLog.n( TXT_SHADOWBOLT_KILLED, name );
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}
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} else {
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enemy.sprite.showStatus( CharSprite.NEUTRAL, enemy.defenseVerb() );
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}
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}
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public void onZapComplete() {
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zap();
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next();
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}
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@Override
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public void call() {
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next();
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}
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@Override
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public Item createLoot(){
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Item loot = super.createLoot();
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if (loot instanceof PotionOfHealing){
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//count/10 chance of not dropping potion
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if (Random.Int(10)-Dungeon.limitedDrops.warlockHP.count < 0){
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return null;
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} else
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Dungeon.limitedDrops.warlockHP.count++;
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}
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return loot;
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}
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@Override
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public String description() {
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return
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"When dwarves' interests have shifted from engineering to arcane arts, " +
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"warlocks have come to power in the city. They started with elemental magic, " +
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"but soon switched to demonology and necromancy.";
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}
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private static final HashSet<Class<?>> RESISTANCES = new HashSet<Class<?>>();
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static {
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RESISTANCES.add( Death.class );
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}
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@Override
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public HashSet<Class<?>> resistances() {
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return RESISTANCES;
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}
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}
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