Files
shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/effects/Effects.java
T
2015-06-12 16:44:09 -04:00

70 lines
1.8 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2015 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.effects;
import com.watabou.noosa.Image;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
public class Effects {
public enum Type {
RIPPLE,
LIGHTNING,
WOUND,
EXCLAMATION,
CHAIN,
DEATH_RAY,
LIGHT_RAY,
HEALTH_RAY
};
public static Image get( Type type ) {
Image icon = new Image( Assets.EFFECTS );
switch (type) {
case RIPPLE:
icon.frame(icon.texture.uvRect(0, 0, 16, 16));
break;
case LIGHTNING:
icon.frame(icon.texture.uvRect(16, 0, 32, 8));
break;
case WOUND:
icon.frame(icon.texture.uvRect(16, 8, 32, 16));
break;
case EXCLAMATION:
icon.frame(icon.texture.uvRect(0, 16, 6, 25));
break;
case CHAIN:
icon.frame(icon.texture.uvRect(6, 16, 11, 22));
break;
case DEATH_RAY:
icon.frame(icon.texture.uvRect(16, 16, 32, 24));
break;
case LIGHT_RAY:
icon.frame(icon.texture.uvRect(16, 23, 32, 31));
break;
case HEALTH_RAY:
icon.frame(icon.texture.uvRect(16, 30, 32, 38));
break;
}
return icon;
}
}