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shattered-pixel-dungeon-web…/core
Evan Debenham 74eb637396 v2.5.0: various enemy AI behaviour tweaks:
- reduced enemy willingness to be 'guided' by hero's path at a distance
- fixed sleeping chars not being alerted by close enemies if they focused a far enemy
- fixed enemies not properly prioritizing targets based on distance
- fixed characters being stuck fleeing from allies
2024-08-21 17:51:46 -04:00
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