Files
shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/items/Dewdrop.java
T
2016-05-08 20:04:50 -04:00

84 lines
2.5 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2016 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.items;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.noosa.audio.Sample;
public class Dewdrop extends Item {
{
image = ItemSpriteSheet.DEWDROP;
stackable = true;
}
@Override
public boolean doPickUp( Hero hero ) {
DewVial vial = hero.belongings.getItem( DewVial.class );
if (hero.HP < hero.HT || vial == null || vial.isFull()) {
int value = 1 + (Dungeon.depth - 1) / 5;
if (hero.subClass == HeroSubClass.WARDEN) {
value+=2;
}
int effect = Math.min( hero.HT - hero.HP, value * quantity );
if (effect > 0) {
hero.HP += effect;
hero.sprite.emitter().burst( Speck.factory( Speck.HEALING ), 1 );
hero.sprite.showStatus( CharSprite.POSITIVE, Messages.get(this, "value", effect) );
} else {
GLog.i( Messages.get(this, "already_full") );
return false;
}
} else {
vial.collectDew( this );
}
Sample.INSTANCE.play( Assets.SND_DEWDROP );
hero.spendAndNext( TIME_TO_PICK_UP );
return true;
}
@Override
//max of one dew in a stack
public Item quantity(int value) {
quantity = Math.min( value, 1);
return this;
}
}