217 lines
5.6 KiB
Java
217 lines
5.6 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2015 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.actors.mobs;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Corruption;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Terror;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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import com.shatteredpixel.shatteredpixeldungeon.items.Gold;
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import com.shatteredpixel.shatteredpixeldungeon.items.Honeypot;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.MasterThievesArmband;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ThiefSprite;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Random;
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public class Thief extends Mob {
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public Item item;
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{
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spriteClass = ThiefSprite.class;
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HP = HT = 20;
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defenseSkill = 12;
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EXP = 5;
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maxLvl = 10;
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loot = new MasterThievesArmband().identify();
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lootChance = 0.01f;
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FLEEING = new Fleeing();
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properties.add(Property.DEMONIC);
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}
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private static final String ITEM = "item";
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@Override
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public void storeInBundle( Bundle bundle ) {
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super.storeInBundle( bundle );
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bundle.put( ITEM, item );
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}
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@Override
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public void restoreFromBundle( Bundle bundle ) {
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super.restoreFromBundle( bundle );
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item = (Item)bundle.get( ITEM );
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}
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@Override
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public float speed() {
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if (item != null) return (5*super.speed())/6;
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else return super.speed();
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}
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@Override
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public int damageRoll() {
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return Random.NormalIntRange( 1, 7 );
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}
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@Override
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protected float attackDelay() {
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return 0.5f;
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}
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@Override
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public void die( Object cause ) {
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super.die( cause );
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if (item != null) {
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Dungeon.level.drop( item, pos ).sprite.drop();
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//updates position
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if (item instanceof Honeypot.ShatteredPot) ((Honeypot.ShatteredPot)item).setHolder( this );
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}
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}
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@Override
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protected Item createLoot(){
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if (!Dungeon.limitedDrops.armband.dropped()) {
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Dungeon.limitedDrops.armband.drop();
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return super.createLoot();
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} else
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return new Gold(Random.NormalIntRange(100, 250));
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}
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@Override
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public int attackSkill( Char target ) {
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return 12;
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}
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@Override
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public int dr() {
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return 3;
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}
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@Override
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public int attackProc( Char enemy, int damage ) {
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if (item == null && enemy instanceof Hero && steal( (Hero)enemy )) {
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state = FLEEING;
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}
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return damage;
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}
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@Override
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public int defenseProc(Char enemy, int damage) {
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if (state == FLEEING) {
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Dungeon.level.drop( new Gold(), pos ).sprite.drop();
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}
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return super.defenseProc(enemy, damage);
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}
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protected boolean steal( Hero hero ) {
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Item item = hero.belongings.randomUnequipped();
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if (item != null && !item.unique && item.level() < 1 ) {
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GLog.w( Messages.get(this, "stole", item.name()) );
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Dungeon.quickslot.clearItem( item );
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item.updateQuickslot();
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if (item instanceof Honeypot){
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this.item = ((Honeypot)item).shatter(this, this.pos);
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item.detach( hero.belongings.backpack );
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} else {
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this.item = item.detach( hero.belongings.backpack );
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if ( item instanceof Honeypot.ShatteredPot)
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((Honeypot.ShatteredPot)item).setHolder(this);
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}
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return true;
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} else {
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return false;
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}
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}
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@Override
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public String description() {
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String desc = super.description();
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if (item != null) {
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desc += Messages.get(this, "carries", item.name() );
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}
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return desc;
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}
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private class Fleeing extends Mob.Fleeing {
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@Override
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protected void nowhereToRun() {
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if (buff( Terror.class ) == null && buff( Corruption.class ) == null) {
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if (enemySeen) {
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sprite.showStatus(CharSprite.NEGATIVE, Messages.get(Mob.class, "rage"));
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state = HUNTING;
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} else {
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int count = 32;
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int newPos;
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do {
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newPos = Dungeon.level.randomRespawnCell();
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if (count-- <= 0) {
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break;
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}
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} while (newPos == -1 || Dungeon.visible[newPos] || Level.distance(newPos, pos) < (count/3));
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if (newPos != -1) {
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if (Dungeon.visible[pos]) CellEmitter.get(pos).burst(Speck.factory(Speck.WOOL), 6);
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pos = newPos;
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sprite.place( pos );
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sprite.visible = Dungeon.visible[pos];
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if (Dungeon.visible[pos]) CellEmitter.get(pos).burst(Speck.factory(Speck.WOOL), 6);
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}
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if (item != null) GLog.n( Messages.get(this, "escapes", item.name()));
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item = null;
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state = WANDERING;
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}
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} else {
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super.nowhereToRun();
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}
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}
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}
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}
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