- no longer bounce when thrown on chars - max dmg up by 50% (avg dmg up by 33%) - dmg no longer fades based on distance - cost down to 15 from 20 - description improved
- no longer bounce when thrown on chars - max dmg up by 50% (avg dmg up by 33%) - dmg no longer fades based on distance - cost down to 15 from 20 - description improved