Files
shattered-pixel-dungeon-web…/SPD-classes/src/main/java/com/watabou/utils/GameMath.java
2023-03-07 15:28:57 -05:00

47 lines
1.2 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2023 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.watabou.utils;
import com.watabou.noosa.Game;
public class GameMath {
public static float speed( float speed, float acc ) {
if (acc != 0) {
speed += acc * Game.elapsed;
}
return speed;
}
public static float gate( float min, float value, float max ) {
if (value < min) {
return min;
} else if (value > max) {
return max;
} else {
return value;
}
}
}