81 lines
1.9 KiB
Java
81 lines
1.9 KiB
Java
/*
|
|
* Pixel Dungeon
|
|
* Copyright (C) 2012-2015 Oleg Dolya
|
|
*
|
|
* Shattered Pixel Dungeon
|
|
* Copyright (C) 2014-2025 Evan Debenham
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
|
*/
|
|
|
|
package com.watabou.noosa;
|
|
|
|
import com.badlogic.gdx.graphics.Pixmap;
|
|
import com.watabou.gltextures.TextureCache;
|
|
|
|
public class Halo extends Image {
|
|
|
|
private static final Object CACHE_KEY = Halo.class;
|
|
|
|
protected static final int RADIUS = 128;
|
|
|
|
protected float radius = RADIUS;
|
|
protected float brightness = 1;
|
|
|
|
public Halo() {
|
|
super();
|
|
|
|
if (!TextureCache.contains( CACHE_KEY )) {
|
|
|
|
Pixmap pixmap = TextureCache.create( CACHE_KEY, 2*RADIUS+1, 2*RADIUS+1 ).bitmap;
|
|
|
|
pixmap.setColor( 0x00000000 );
|
|
pixmap.fill();
|
|
|
|
pixmap.setColor( 0xFFFFFF08 );
|
|
for (int i = 0; i < RADIUS; i+=2) {
|
|
pixmap.fillCircle(RADIUS, RADIUS, (RADIUS - i));
|
|
}
|
|
|
|
}
|
|
|
|
texture( CACHE_KEY );
|
|
}
|
|
|
|
public Halo( float radius, int color, float brightness ) {
|
|
|
|
this();
|
|
|
|
hardlight( color );
|
|
alpha( this.brightness = brightness );
|
|
radius( radius );
|
|
}
|
|
|
|
public Halo point( float x, float y ) {
|
|
this.x = x - (width()/2f);
|
|
this.y = y - (height()/2f);
|
|
return this;
|
|
}
|
|
|
|
@Override
|
|
public void alpha( float value) {
|
|
brightness = value;
|
|
super.alpha(value);
|
|
}
|
|
|
|
public void radius(float value ) {
|
|
scale.set( (this.radius = value) / RADIUS );
|
|
}
|
|
}
|