Files
shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroAction.java
Evan Debenham aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00

90 lines
2.0 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.actors.hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
public class HeroAction {
public int dst;
public static class Move extends HeroAction {
public Move( int dst ) {
this.dst = dst;
}
}
public static class PickUp extends HeroAction {
public PickUp( int dst ) {
this.dst = dst;
}
}
public static class OpenChest extends HeroAction {
public OpenChest( int dst ) {
this.dst = dst;
}
}
public static class Buy extends HeroAction {
public Buy( int dst ) {
this.dst = dst;
}
}
public static class Interact extends HeroAction {
public Mob.NPC npc;
public Interact( Mob.NPC npc ) {
this.npc = npc;
}
}
public static class Unlock extends HeroAction {
public Unlock( int door ) {
this.dst = door;
}
}
public static class Descend extends HeroAction {
public Descend( int stairs ) {
this.dst = stairs;
}
}
public static class Ascend extends HeroAction {
public Ascend( int stairs ) {
this.dst = stairs;
}
}
public static class Cook extends HeroAction {
public Cook( int pot ) {
this.dst = pot;
}
}
public static class Attack extends HeroAction {
public Char target;
public Attack( Char target ) {
this.target = target;
}
}
}