aed303672a
changed package and application names to differentiate from main PD release
94 lines
2.9 KiB
Java
94 lines
2.9 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.scenes;
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import android.content.Intent;
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import android.net.Uri;
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import com.watabou.input.Touchscreen.Touch;
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import com.watabou.noosa.BitmapTextMultiline;
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import com.watabou.noosa.Camera;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.TouchArea;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Flare;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Archs;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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public class AboutScene extends PixelScene {
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private static final String TXT =
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"Code & graphics: Watabou\n" +
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"Music: Cube_Code\n\n" +
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"This game is inspired by Brian Walker's Brogue. " +
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"Try it on Windows, Mac OS or Linux - it's awesome! ;)\n\n" +
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"Please visit official website for additional info:";
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private static final String LNK = "shatteredpixeldungeon.watabou.ru";
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@Override
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public void create() {
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super.create();
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BitmapTextMultiline text = createMultiline( TXT, 8 );
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text.maxWidth = Math.min( Camera.main.width, 120 );
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text.measure();
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add( text );
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text.x = align( (Camera.main.width - text.width()) / 2 );
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text.y = align( (Camera.main.height - text.height()) / 2 );
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BitmapTextMultiline link = createMultiline( LNK, 8 );
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link.maxWidth = Math.min( Camera.main.width, 120 );
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link.measure();
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link.hardlight( Window.TITLE_COLOR );
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add( link );
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link.x = text.x;
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link.y = text.y + text.height();
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TouchArea hotArea = new TouchArea( link ) {
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@Override
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protected void onClick( Touch touch ) {
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Intent intent = new Intent( Intent.ACTION_VIEW, Uri.parse( "http://" + LNK ) );
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Game.instance.startActivity( intent );
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}
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};
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add( hotArea );
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Image wata = Icons.WATA.get();
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wata.x = align( text.x + (text.width() - wata.width) / 2 );
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wata.y = text.y - wata.height - 8;
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add( wata );
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new Flare( 7, 64 ).color( 0x112233, true ).show( wata, 0 ).angularSpeed = +20;
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Archs archs = new Archs();
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archs.setSize( Camera.main.width, Camera.main.height );
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addToBack( archs );
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fadeIn();
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}
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@Override
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protected void onBackPressed() {
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Game.switchScene( TitleScene.class );
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}
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}
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