b110c0db8c
Also moved rendered text multiline into the core game
107 lines
3.0 KiB
Java
107 lines
3.0 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2015 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.DungeonTilemap;
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import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Blob;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.ui.CustomTileVisual;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextMultiline;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.watabou.noosa.Image;
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public class WndInfoCell extends Window {
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private static final float GAP = 2;
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private static final int WIDTH = 120;
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public WndInfoCell( int cell ) {
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super();
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int tile = Dungeon.level.map[cell];
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if (Level.water[cell]) {
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tile = Terrain.WATER;
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} else if (Level.pit[cell]) {
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tile = Terrain.CHASM;
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}
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CustomTileVisual vis = null;
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int x = cell % Level.WIDTH;
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int y = cell / Level.WIDTH;
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for (CustomTileVisual i : Dungeon.level.customTiles){
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if ((x >= i.tileX && x < i.tileX+i.tileW) &&
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(y >= i.tileY && y < i.tileY+i.tileH)){
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if (i.desc() != null) {
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vis = i;
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break;
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}
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}
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}
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String desc = "";
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IconTitle titlebar = new IconTitle();
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if (vis != null){
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titlebar.icon(new Image(vis));
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titlebar.label(vis.name);
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desc += vis.desc();
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} else {
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if (tile == Terrain.WATER) {
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Image water = new Image(Dungeon.level.waterTex());
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water.frame(0, 0, DungeonTilemap.SIZE, DungeonTilemap.SIZE);
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titlebar.icon(water);
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} else {
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titlebar.icon(DungeonTilemap.tile(tile));
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}
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titlebar.label(Dungeon.level.tileName(tile));
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desc += Dungeon.level.tileDesc(tile);
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}
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titlebar.setRect(0, 0, WIDTH, 0);
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add(titlebar);
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RenderedTextMultiline info = PixelScene.renderMultiline(6);
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add(info);
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for (Blob blob:Dungeon.level.blobs.values()) {
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if (blob.cur[cell] > 0 && blob.tileDesc() != null) {
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if (desc.length() > 0) {
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desc += "\n\n";
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}
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desc += blob.tileDesc();
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}
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}
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info.text( desc );
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info.maxWidth(WIDTH);
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info.setPos(titlebar.left(), titlebar.bottom() + GAP);
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resize( WIDTH, (int)(info.top() + info.height()) );
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}
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}
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