Files
shattered-pixel-dungeon-web…/SPD-classes/src/main/java/com/watabou/noosa/TouchArea.java
T
Evan Debenham 36e44340a8 Converted ShatteredPD to Build from Gradle
Major Changes:
- Shattered now builds effortlessly either from gradle CLI or android studio
- Much better dependency management through gradle (although it's not really used atm)
- Separate PD-classes repo is now SPD-classes module within main repo
2016-08-13 04:35:26 -04:00

122 lines
2.6 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2016 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.watabou.noosa;
import com.watabou.input.Touchscreen;
import com.watabou.input.Touchscreen.Touch;
import com.watabou.utils.Signal;
public class TouchArea extends Visual implements Signal.Listener<Touchscreen.Touch> {
// Its target can be toucharea itself
public Visual target;
protected Touchscreen.Touch touch = null;
//if true, this TouchArea will always block input, even when it is inactive
public boolean blockWhenInactive = false;
public TouchArea( Visual target ) {
super( 0, 0, 0, 0 );
this.target = target;
Touchscreen.event.add( this );
}
public TouchArea( float x, float y, float width, float height ) {
super( x, y, width, height );
this.target = this;
visible = false;
Touchscreen.event.add( this );
}
@Override
public void onSignal( Touch touch ) {
boolean hit = touch != null && target.overlapsScreenPoint( (int)touch.current.x, (int)touch.current.y );
if (!isActive()) {
if (hit && blockWhenInactive) Touchscreen.event.cancel();
return;
}
if (hit) {
if (touch.down || touch == this.touch) Touchscreen.event.cancel();
if (touch.down) {
if (this.touch == null) {
this.touch = touch;
}
onTouchDown( touch );
} else {
onTouchUp( touch );
if (this.touch == touch) {
this.touch = null;
onClick( touch );
}
}
} else {
if (touch == null && this.touch != null) {
onDrag( this.touch );
}
else if (this.touch != null && !touch.down) {
onTouchUp( touch );
this.touch = null;
}
}
}
protected void onTouchDown( Touch touch ) {
}
protected void onTouchUp( Touch touch ) {
}
protected void onClick( Touch touch ) {
}
protected void onDrag( Touch touch ) {
}
public void reset() {
touch = null;
}
@Override
public void destroy() {
Touchscreen.event.remove( this );
super.destroy();
}
}