179 lines
4.9 KiB
Java
179 lines
4.9 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndInfoBuff;
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import com.watabou.gltextures.SmartTexture;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.TextureFilm;
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import com.watabou.noosa.tweeners.AlphaTweener;
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import com.watabou.noosa.ui.Button;
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import com.watabou.noosa.ui.Component;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.watabou.utils.SparseArray;
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public class BuffIndicator extends Component {
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public static final int NONE = -1;
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public static final int MIND_VISION = 0;
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public static final int LEVITATION = 1;
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public static final int FIRE = 2;
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public static final int POISON = 3;
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public static final int PARALYSIS = 4;
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public static final int HUNGER = 5;
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public static final int STARVATION = 6;
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public static final int SLOW = 7;
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public static final int OOZE = 8;
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public static final int AMOK = 9;
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public static final int TERROR = 10;
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public static final int ROOTS = 11;
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public static final int INVISIBLE = 12;
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public static final int SHADOWS = 13;
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public static final int WEAKNESS = 14;
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public static final int FROST = 15;
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public static final int BLINDNESS = 16;
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public static final int COMBO = 17;
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public static final int FURY = 18;
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public static final int HEALING = 19;
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public static final int ARMOR = 20;
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public static final int HEART = 21;
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public static final int LIGHT = 22;
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public static final int CRIPPLE = 23;
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public static final int BARKSKIN = 24;
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public static final int IMMUNITY = 25;
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public static final int BLEEDING = 26;
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public static final int MARK = 27;
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public static final int DEFERRED = 28;
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public static final int DROWSY = 29;
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public static final int MAGIC_SLEEP = 30;
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public static final int THORNS = 31;
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public static final int FORESIGHT = 32;
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public static final int VERTIGO = 33;
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public static final int RECHARGING = 34;
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public static final int LOCKED_FLOOR= 35;
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public static final int CORRUPT = 36;
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public static final int SIZE = 7;
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private static BuffIndicator heroInstance;
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private SmartTexture texture;
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private TextureFilm film;
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private SparseArray<BuffIcon> icons = new SparseArray<BuffIcon>();
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private Char ch;
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public BuffIndicator( Char ch ) {
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super();
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this.ch = ch;
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if (ch == Dungeon.hero) {
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heroInstance = this;
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}
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}
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@Override
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public void destroy() {
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super.destroy();
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if (this == heroInstance) {
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heroInstance = null;
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}
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}
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@Override
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protected void createChildren() {
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texture = TextureCache.get( Assets.BUFFS_SMALL );
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film = new TextureFilm( texture, SIZE, SIZE );
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}
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@Override
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protected void layout() {
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clear();
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SparseArray<BuffIcon> newIcons = new SparseArray<BuffIcon>();
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for (Buff buff : ch.buffs()) {
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if (buff.icon() != NONE) {
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BuffIcon icon = new BuffIcon( buff );
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icon.setRect(x + members.size() * (SIZE + 2), y, 9, 12);
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add(icon);
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newIcons.put( buff.icon(), icon );
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}
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}
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for (Integer key : icons.keyArray()) {
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if (newIcons.get( key ) == null) {
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Image icon = icons.get( key ).icon;
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icon.origin.set( SIZE / 2 );
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add( icon );
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add( new AlphaTweener( icon, 0, 0.6f ) {
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@Override
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protected void updateValues( float progress ) {
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super.updateValues( progress );
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image.scale.set( 1 + 5 * progress );
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};
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} );
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}
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}
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icons = newIcons;
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}
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private class BuffIcon extends Button {
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private Buff buff;
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public Image icon;
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public BuffIcon( Buff buff ){
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super();
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this.buff = buff;
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icon = new Image( texture );
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icon.frame( film.get( buff.icon() ) );
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add( icon );
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}
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@Override
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protected void layout() {
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super.layout();
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icon.x = this.x+1;
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icon.y = this.y+2;
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}
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@Override
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protected void onClick() {
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GameScene.show(new WndInfoBuff(buff));
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}
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}
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public static void refreshHero() {
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if (heroInstance != null) {
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heroInstance.layout();
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}
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}
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}
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