Files
shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/ui/BuffIndicator.java

179 lines
4.9 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.ui;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndInfoBuff;
import com.watabou.gltextures.SmartTexture;
import com.watabou.gltextures.TextureCache;
import com.watabou.noosa.Image;
import com.watabou.noosa.TextureFilm;
import com.watabou.noosa.tweeners.AlphaTweener;
import com.watabou.noosa.ui.Button;
import com.watabou.noosa.ui.Component;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.watabou.utils.SparseArray;
public class BuffIndicator extends Component {
public static final int NONE = -1;
public static final int MIND_VISION = 0;
public static final int LEVITATION = 1;
public static final int FIRE = 2;
public static final int POISON = 3;
public static final int PARALYSIS = 4;
public static final int HUNGER = 5;
public static final int STARVATION = 6;
public static final int SLOW = 7;
public static final int OOZE = 8;
public static final int AMOK = 9;
public static final int TERROR = 10;
public static final int ROOTS = 11;
public static final int INVISIBLE = 12;
public static final int SHADOWS = 13;
public static final int WEAKNESS = 14;
public static final int FROST = 15;
public static final int BLINDNESS = 16;
public static final int COMBO = 17;
public static final int FURY = 18;
public static final int HEALING = 19;
public static final int ARMOR = 20;
public static final int HEART = 21;
public static final int LIGHT = 22;
public static final int CRIPPLE = 23;
public static final int BARKSKIN = 24;
public static final int IMMUNITY = 25;
public static final int BLEEDING = 26;
public static final int MARK = 27;
public static final int DEFERRED = 28;
public static final int DROWSY = 29;
public static final int MAGIC_SLEEP = 30;
public static final int THORNS = 31;
public static final int FORESIGHT = 32;
public static final int VERTIGO = 33;
public static final int RECHARGING = 34;
public static final int LOCKED_FLOOR= 35;
public static final int CORRUPT = 36;
public static final int SIZE = 7;
private static BuffIndicator heroInstance;
private SmartTexture texture;
private TextureFilm film;
private SparseArray<BuffIcon> icons = new SparseArray<BuffIcon>();
private Char ch;
public BuffIndicator( Char ch ) {
super();
this.ch = ch;
if (ch == Dungeon.hero) {
heroInstance = this;
}
}
@Override
public void destroy() {
super.destroy();
if (this == heroInstance) {
heroInstance = null;
}
}
@Override
protected void createChildren() {
texture = TextureCache.get( Assets.BUFFS_SMALL );
film = new TextureFilm( texture, SIZE, SIZE );
}
@Override
protected void layout() {
clear();
SparseArray<BuffIcon> newIcons = new SparseArray<BuffIcon>();
for (Buff buff : ch.buffs()) {
if (buff.icon() != NONE) {
BuffIcon icon = new BuffIcon( buff );
icon.setRect(x + members.size() * (SIZE + 2), y, 9, 12);
add(icon);
newIcons.put( buff.icon(), icon );
}
}
for (Integer key : icons.keyArray()) {
if (newIcons.get( key ) == null) {
Image icon = icons.get( key ).icon;
icon.origin.set( SIZE / 2 );
add( icon );
add( new AlphaTweener( icon, 0, 0.6f ) {
@Override
protected void updateValues( float progress ) {
super.updateValues( progress );
image.scale.set( 1 + 5 * progress );
};
} );
}
}
icons = newIcons;
}
private class BuffIcon extends Button {
private Buff buff;
public Image icon;
public BuffIcon( Buff buff ){
super();
this.buff = buff;
icon = new Image( texture );
icon.frame( film.get( buff.icon() ) );
add( icon );
}
@Override
protected void layout() {
super.layout();
icon.x = this.x+1;
icon.y = this.y+2;
}
@Override
protected void onClick() {
GameScene.show(new WndInfoBuff(buff));
}
}
public static void refreshHero() {
if (heroInstance != null) {
heroInstance.layout();
}
}
}