Files
shattered-pixel-dungeon-web…/SPD-classes/src/main/java/com/watabou/input/Keys.java
2017-02-22 15:10:24 -05:00

66 lines
1.7 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2017 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.watabou.input;
import java.util.ArrayList;
import com.watabou.utils.Signal;
import android.view.KeyEvent;
public class Keys {
public static final int BACK = KeyEvent.KEYCODE_BACK;
public static final int MENU = KeyEvent.KEYCODE_MENU;
public static Signal<Key> event = new Signal<Key>( true );
public static void processTouchEvents( ArrayList<KeyEvent> events ) {
int size = events.size();
for (int i=0; i < size; i++) {
KeyEvent e = events.get( i );
switch (e.getAction()) {
case KeyEvent.ACTION_DOWN:
event.dispatch( new Key( e.getKeyCode(), true ) );
break;
case KeyEvent.ACTION_UP:
event.dispatch( new Key( e.getKeyCode(), false ) );
break;
}
}
}
public static class Key {
public int code;
public boolean pressed;
public Key( int code, boolean pressed ) {
this.code = code;
this.pressed = pressed;
}
}
}