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shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfPsionicBlast.java
T

85 lines
2.8 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.items.scrolls;
import com.shatteredpixel.shatteredpixeldungeon.ResultDescriptions;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Paralysis;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Blindness;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Invisibility;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.watabou.utils.Random;
public class ScrollOfPsionicBlast extends Scroll {
{
name = "Scroll of Psionic Blast";
bones = true;
}
@Override
protected void doRead() {
GameScene.flash( 0xFFFFFF );
Sample.INSTANCE.play( Assets.SND_BLAST );
Invisibility.dispel();
for (Mob mob : Dungeon.level.mobs.toArray( new Mob[0] )) {
if (Level.fieldOfView[mob.pos]) {
mob.damage(mob.HT, this );
}
}
curUser.damage(Math.max(curUser.HT/5, curUser.HP/2), this);
Buff.prolong( curUser, Paralysis.class, Random.Int( 4, 6 ) );
Buff.prolong( curUser, Blindness.class, Random.Int( 6, 9 ) );
Dungeon.observe();
setKnown();
curUser.spendAndNext( TIME_TO_READ );
if (!curUser.isAlive()) {
Dungeon.fail( Utils.format(ResultDescriptions.ITEM, name ));
GLog.n("The Psionic Blast tears your mind apart...");
}
}
@Override
public String desc() {
return
"This scroll contains destructive energy that can be psionically channeled to tear apart " +
"the minds of all visible creatures. The power unleashed by the scroll will also temporarily " +
"blind, stun, and seriously harm the reader.";
}
@Override
public int price() {
return isKnown() ? 80 * quantity : super.price();
}
}