163 lines
4.2 KiB
Java
163 lines
4.2 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2016 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.artifacts;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ShadowParticle;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Earthroot;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndOptions;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Random;
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import java.util.ArrayList;
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public class ChaliceOfBlood extends Artifact {
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{
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image = ItemSpriteSheet.ARTIFACT_CHALICE1;
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levelCap = 10;
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}
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public static final String AC_PRICK = "PRICK";
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@Override
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public ArrayList<String> actions( Hero hero ) {
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ArrayList<String> actions = super.actions( hero );
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if (isEquipped( hero ) && level() < levelCap && !cursed)
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actions.add(AC_PRICK);
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return actions;
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}
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@Override
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public void execute(Hero hero, String action ) {
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super.execute(hero, action);
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if (action.equals(AC_PRICK)){
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int damage = 3*(level()*level());
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if (damage > hero.HP*0.75) {
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GameScene.show(
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new WndOptions(Messages.get(this, "name"),
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Messages.get(this, "prick_warn"),
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Messages.get(this, "yes"),
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Messages.get(this, "no")) {
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@Override
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protected void onSelect(int index) {
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if (index == 0)
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prick(Dungeon.hero);
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}
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}
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);
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} else {
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prick(hero);
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}
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}
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}
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private void prick(Hero hero){
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int damage = 3*(level()*level());
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Earthroot.Armor armor = hero.buff(Earthroot.Armor.class);
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if (armor != null) {
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damage = armor.absorb(damage);
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}
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damage -= Random.IntRange(0, hero.dr());
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hero.sprite.operate( hero.pos );
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hero.busy();
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hero.spend(3f);
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GLog.w( Messages.get(this, "onprick") );
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if (damage <= 0){
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damage = 1;
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} else {
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Sample.INSTANCE.play(Assets.SND_CURSED);
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hero.sprite.emitter().burst( ShadowParticle.CURSE, 4+(damage/10) );
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}
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hero.damage(damage, this);
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if (!hero.isAlive()) {
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Dungeon.fail( getClass() );
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GLog.n( Messages.get(this, "ondeath") );
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} else {
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upgrade();
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}
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}
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@Override
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public Item upgrade() {
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if (level() >= 6)
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image = ItemSpriteSheet.ARTIFACT_CHALICE3;
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else if (level() >= 2)
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image = ItemSpriteSheet.ARTIFACT_CHALICE2;
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return super.upgrade();
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}
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@Override
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public void restoreFromBundle(Bundle bundle) {
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super.restoreFromBundle(bundle);
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if (level() >= 7) image = ItemSpriteSheet.ARTIFACT_CHALICE3;
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else if (level() >= 3) image = ItemSpriteSheet.ARTIFACT_CHALICE2;
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}
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@Override
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protected ArtifactBuff passiveBuff() {
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return new chaliceRegen();
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}
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@Override
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public String desc() {
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String desc = super.desc();
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if (isEquipped (Dungeon.hero)){
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desc += "\n\n";
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if (cursed)
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desc += Messages.get(this, "desc_cursed");
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else if (level() == 0)
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desc += Messages.get(this, "desc_1");
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else if (level() < levelCap)
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desc += Messages.get(this, "desc_2");
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else
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desc += Messages.get(this, "desc_3");
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}
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return desc;
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}
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public class chaliceRegen extends ArtifactBuff {
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}
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}
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