92 lines
2.9 KiB
Java
92 lines
2.9 KiB
Java
/*
|
|
* Pixel Dungeon
|
|
* Copyright (C) 2012-2015 Oleg Dolya
|
|
*
|
|
* Shattered Pixel Dungeon
|
|
* Copyright (C) 2014-2016 Evan Debenham
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
|
*/
|
|
package com.shatteredpixel.shatteredpixeldungeon.levels.traps;
|
|
|
|
import com.shatteredpixel.shatteredpixeldungeon.Assets;
|
|
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
|
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
|
|
import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
|
|
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
|
|
import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
|
|
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
|
|
import com.shatteredpixel.shatteredpixeldungeon.items.KindOfWeapon;
|
|
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Knuckles;
|
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
|
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
|
|
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
|
|
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
|
|
import com.watabou.noosa.audio.Sample;
|
|
|
|
public class DisarmingTrap extends Trap{
|
|
|
|
{
|
|
color = TrapSprite.RED;
|
|
shape = TrapSprite.LARGE_DOT;
|
|
}
|
|
|
|
@Override
|
|
public void activate() {
|
|
Heap heap = Dungeon.level.heaps.get( pos );
|
|
|
|
if (heap != null){
|
|
int cell = Dungeon.level.randomRespawnCell();
|
|
|
|
if (cell != -1) {
|
|
Item item = heap.pickUp();
|
|
Dungeon.level.drop( item, cell ).seen = true;
|
|
for (int i : Level.NEIGHBOURS9)
|
|
Dungeon.level.visited[cell+i] = true;
|
|
Dungeon.observe();
|
|
|
|
Sample.INSTANCE.play(Assets.SND_TELEPORT);
|
|
CellEmitter.get(pos).burst(Speck.factory(Speck.LIGHT), 4);
|
|
}
|
|
}
|
|
|
|
if (Dungeon.hero.pos == pos){
|
|
Hero hero = Dungeon.hero;
|
|
KindOfWeapon weapon = hero.belongings.weapon;
|
|
|
|
if (weapon != null && !(weapon instanceof Knuckles) && !weapon.cursed) {
|
|
|
|
int cell = Dungeon.level.randomRespawnCell();
|
|
if (cell != -1) {
|
|
hero.belongings.weapon = null;
|
|
Dungeon.quickslot.clearItem(weapon);
|
|
weapon.updateQuickslot();
|
|
|
|
Dungeon.level.drop(weapon, cell).seen = true;
|
|
for (int i : Level.NEIGHBOURS9)
|
|
Dungeon.level.visited[cell+i] = true;
|
|
Dungeon.observe();
|
|
|
|
GLog.w( Messages.get(this, "disarm") );
|
|
|
|
Sample.INSTANCE.play(Assets.SND_TELEPORT);
|
|
CellEmitter.get(pos).burst(Speck.factory(Speck.LIGHT), 4);
|
|
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|