Files
shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/items/Honeypot.java
T
2016-05-08 20:04:50 -04:00

229 lines
5.4 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2016 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.items;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Bee;
import com.shatteredpixel.shatteredpixeldungeon.effects.Pushing;
import com.shatteredpixel.shatteredpixeldungeon.effects.Splash;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.watabou.noosa.audio.Sample;
import com.watabou.noosa.tweeners.AlphaTweener;
import com.watabou.utils.Bundle;
import com.watabou.utils.Random;
import java.util.ArrayList;
public class Honeypot extends Item {
public static final String AC_SHATTER = "SHATTER";
{
image = ItemSpriteSheet.HONEYPOT;
defaultAction = AC_THROW;
usesTargeting = true;
stackable = true;
}
@Override
public ArrayList<String> actions( Hero hero ) {
ArrayList<String> actions = super.actions( hero );
actions.add( AC_SHATTER );
return actions;
}
@Override
public void execute( final Hero hero, String action ) {
super.execute( hero, action );
if (action.equals( AC_SHATTER )) {
hero.sprite.zap( hero.pos );
detach( hero.belongings.backpack );
shatter( hero, hero.pos ).collect();
hero.next();
}
}
@Override
protected void onThrow( int cell ) {
if (Level.pit[cell]) {
super.onThrow( cell );
} else {
Dungeon.level.drop(shatter( null, cell ), cell);
}
}
public Item shatter( Char owner, int pos ) {
if (Dungeon.visible[pos]) {
Sample.INSTANCE.play( Assets.SND_SHATTER );
Splash.at( pos, 0xffd500, 5 );
}
int newPos = pos;
if (Actor.findChar( pos ) != null) {
ArrayList<Integer> candidates = new ArrayList<Integer>();
boolean[] passable = Level.passable;
for (int n : Level.NEIGHBOURS4) {
int c = pos + n;
if (passable[c] && Actor.findChar( c ) == null) {
candidates.add( c );
}
}
newPos = candidates.size() > 0 ? Random.element( candidates ) : -1;
}
if (newPos != -1) {
Bee bee = new Bee();
bee.spawn( Dungeon.depth );
bee.setPotInfo( pos, owner );
bee.HP = bee.HT;
bee.pos = newPos;
GameScene.add( bee );
Actor.addDelayed( new Pushing( bee, pos, newPos ), -1f );
bee.sprite.alpha( 0 );
bee.sprite.parent.add( new AlphaTweener( bee.sprite, 1, 0.15f ) );
Sample.INSTANCE.play( Assets.SND_BEE );
return new ShatteredPot().setBee( bee );
} else {
return this;
}
}
@Override
public boolean isUpgradable() {
return false;
}
@Override
public boolean isIdentified() {
return true;
}
@Override
public int price() {
return 30 * quantity;
}
//The bee's broken 'home', all this item does is let its bee know where it is, and who owns it (if anyone).
public static class ShatteredPot extends Item {
{
image = ItemSpriteSheet.SHATTPOT;
stackable = false;
}
private int myBee;
private int beeDepth;
public Item setBee(Char bee){
myBee = bee.id();
beeDepth = Dungeon.depth;
return this;
}
@Override
public boolean doPickUp(Hero hero) {
if ( super.doPickUp(hero) ){
setHolder( hero );
return true;
}else
return false;
}
@Override
public void doDrop(Hero hero) {
super.doDrop(hero);
updateBee( hero.pos, null );
}
@Override
protected void onThrow(int cell) {
super.onThrow(cell);
updateBee( cell, null );
}
public void setHolder(Char holder){
updateBee(holder.pos, holder );
}
public void goAway(){
updateBee( -1, null);
}
private void updateBee( int cell, Char holder){
//important, as ids are not unique between depths.
if (Dungeon.depth != beeDepth)
return;
Bee bee = (Bee)Actor.findById( myBee );
if (bee != null)
bee.setPotInfo( cell, holder );
}
@Override
public boolean isUpgradable() {
return false;
}
@Override
public boolean isIdentified() {
return true;
}
private static final String MYBEE = "mybee";
private static final String BEEDEPTH = "beedepth";
@Override
public void storeInBundle(Bundle bundle) {
super.storeInBundle(bundle);
bundle.put( MYBEE, myBee );
bundle.put( BEEDEPTH, beeDepth );
}
@Override
public void restoreFromBundle(Bundle bundle) {
super.restoreFromBundle(bundle);
myBee = bundle.getInt( MYBEE );
beeDepth = bundle.getInt( BEEDEPTH );
}
}
}