219 lines
5.9 KiB
Java
219 lines
5.9 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2022 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.watabou.utils;
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import com.badlogic.gdx.Files;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.utils.GdxRuntimeException;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.OutputStream;
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import java.util.ArrayList;
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public class FileUtils {
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// Helper methods for setting/using a default base path and file address mode
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private static Files.FileType defaultFileType = null;
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private static String defaultPath = "";
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public static void setDefaultFileProperties( Files.FileType type, String path ){
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defaultFileType = type;
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defaultPath = path;
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}
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public static FileHandle getFileHandle( String name ){
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return getFileHandle( defaultFileType, defaultPath, name );
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}
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public static FileHandle getFileHandle( Files.FileType type, String name ){
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return getFileHandle( type, "", name );
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}
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public static FileHandle getFileHandle( Files.FileType type, String basePath, String name ){
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switch (type){
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case Classpath:
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return Gdx.files.classpath( basePath + name );
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case Internal:
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return Gdx.files.internal( basePath + name );
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case External:
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return Gdx.files.external( basePath + name );
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case Absolute:
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return Gdx.files.absolute( basePath + name );
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case Local:
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return Gdx.files.local( basePath + name );
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default:
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return null;
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}
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}
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// Files
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//looks to see if there is any evidence of interrupted saving
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public static boolean cleanTempFiles(){
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return cleanTempFiles("");
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}
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public static boolean cleanTempFiles( String dirName ){
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FileHandle dir = getFileHandle(dirName);
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boolean foundTemp = false;
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for (FileHandle file : dir.list()){
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if (file.isDirectory()){
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foundTemp = cleanTempFiles(dirName + file.name()) || foundTemp;
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} else {
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if (file.name().endsWith(".tmp")){
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FileHandle temp = file;
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FileHandle original = getFileHandle( defaultFileType, "", temp.path().replace(".tmp", "") );
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//replace the base file with the temp one if base is invalid or temp is valid and newer
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try {
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bundleFromStream(temp.read());
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try {
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bundleFromStream(original.read());
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if (temp.lastModified() > original.lastModified()) {
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temp.moveTo(original);
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} else {
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temp.delete();
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}
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} catch (Exception e) {
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temp.moveTo(original);
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}
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} catch (Exception e) {
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temp.delete();
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}
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foundTemp = true;
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}
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}
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}
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return foundTemp;
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}
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public static boolean fileExists( String name ){
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FileHandle file = getFileHandle( name );
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return file.exists() && !file.isDirectory() && file.length() > 0;
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}
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//returns length of a file in bytes, or 0 if file does not exist
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public static long fileLength( String name ){
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FileHandle file = getFileHandle( name );
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if (!file.exists() || file.isDirectory()){
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return 0;
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} else {
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return file.length();
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}
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}
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public static boolean deleteFile( String name ){
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return getFileHandle( name ).delete();
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}
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//replaces a file with zeroes, for as many bytes as given
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//This is helpful as some cloud sync systems do not persist deleted or empty files
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public static void zeroFile( String name, int bytes ){
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getFileHandle( name ).writeBytes(new byte[bytes], false);
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}
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// Directories
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public static boolean dirExists( String name ){
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FileHandle dir = getFileHandle( name );
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return dir.exists() && dir.isDirectory();
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}
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public static boolean deleteDir( String name ){
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FileHandle dir = getFileHandle( name );
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if (dir == null || !dir.isDirectory()){
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return false;
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} else {
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return dir.deleteDirectory();
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}
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}
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public static ArrayList<String> filesInDir( String name ){
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FileHandle dir = getFileHandle( name );
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ArrayList result = new ArrayList();
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if (dir != null && dir.isDirectory()){
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for (FileHandle file : dir.list()){
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result.add(file.name());
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}
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}
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return result;
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}
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// bundle reading
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//only works for base path
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public static Bundle bundleFromFile( String fileName ) throws IOException{
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try {
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FileHandle file = getFileHandle( fileName );
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return bundleFromStream(file.read());
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} catch (GdxRuntimeException e){
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//game classes expect an IO exception, so wrap the GDX exception in that
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throw new IOException(e);
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}
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}
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private static Bundle bundleFromStream( InputStream input ) throws IOException{
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Bundle bundle = Bundle.read( input );
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input.close();
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return bundle;
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}
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// bundle writing
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//only works for base path
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public static void bundleToFile( String fileName, Bundle bundle ) throws IOException{
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try {
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FileHandle file = getFileHandle(fileName);
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//write to a temp file, then move the files.
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// This helps prevent save corruption if writing is interrupted
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if (file.exists()){
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FileHandle temp = getFileHandle(fileName + ".tmp");
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bundleToStream(temp.write(false), bundle);
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file.delete();
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temp.moveTo(file);
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} else {
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bundleToStream(file.write(false), bundle);
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}
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} catch (GdxRuntimeException e){
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//game classes expect an IO exception, so wrap the GDX exception in that
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throw new IOException(e);
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}
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}
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private static void bundleToStream( OutputStream output, Bundle bundle ) throws IOException{
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Bundle.write( bundle, output );
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output.close();
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}
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}
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