Files
shattered-pixel-dungeon-web…/build.gradle

41 lines
1.2 KiB
Groovy

buildscript {
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:8.11.1'
}
}
allprojects {
ext {
appName = 'Shattered Pixel Dungeon'
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
appVersionCode = 865
appVersionName = '3.2.2'
appJavaCompatibility = JavaVersion.VERSION_11
appAndroidCompileSDK = 35 //Android 15
appAndroidMinSDK = 21 //Android 5.0
// TODO currently we've opted-out of edge-to-edge but it will be required for Android 16
// Need to figure out how the game will handle drawing into notches (and unify with iOS)
// See: https://developer.android.com/about/versions/15/behavior-changes-15#ux
appAndroidTargetSDK = 35 //Android 15
gdxVersion = '1.13.6-SNAPSHOT' //using snapshot as 1.13.5 has issues with Android R8
gdxControllersVersion = '2.2.4'
robovmVersion = '2.3.23'
}
version = appVersionName
repositories {
google()
mavenCentral()
maven { url 'https://central.sonatype.com/repository/maven-snapshots/' }
}
}