67 lines
2.1 KiB
Java
67 lines
2.1 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.potions;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.tweeners.AlphaTweener;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Invisibility;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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public class PotionOfInvisibility extends Potion {
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private static final float ALPHA = 0.4f;
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{
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name = "Potion of Invisibility";
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initials = "In";
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}
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@Override
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public void apply( Hero hero ) {
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setKnown();
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Buff.affect( hero, Invisibility.class, Invisibility.DURATION );
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GLog.i( "You see your hands turn invisible!" );
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Sample.INSTANCE.play( Assets.SND_MELD );
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}
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@Override
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public String desc() {
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return
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"Drinking this potion will render you temporarily invisible. While invisible, " +
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"enemies will be unable to see you. Attacking an enemy, as well as using a wand or a scroll " +
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"before enemy's eyes, will dispel the effect.";
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}
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@Override
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public int price() {
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return isKnown() ? 40 * quantity : super.price();
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}
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public static void melt( Char ch ) {
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if (ch.sprite.parent != null) {
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ch.sprite.parent.add( new AlphaTweener( ch.sprite, ALPHA, 0.4f ) );
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} else {
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ch.sprite.alpha( ALPHA );
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}
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}
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}
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