aed303672a
changed package and application names to differentiate from main PD release
98 lines
2.3 KiB
Java
98 lines
2.3 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.effects;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Image;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
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import com.watabou.utils.Random;
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public class EmoIcon extends Image {
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protected float maxSize = 2;
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protected float timeScale = 1;
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protected boolean growing = true;
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protected CharSprite owner;
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public EmoIcon( CharSprite owner ) {
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super();
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this.owner = owner;
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GameScene.add( this );
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}
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@Override
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public void update() {
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super.update();
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if (visible) {
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if (growing) {
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scale.set( scale.x + Game.elapsed * timeScale );
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if (scale.x > maxSize) {
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growing = false;
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}
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} else {
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scale.set( scale.x - Game.elapsed * timeScale );
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if (scale.x < 1) {
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growing = true;
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}
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}
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x = owner.x + owner.width - width / 2;
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y = owner.y - height;
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}
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}
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public static class Sleep extends EmoIcon {
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public Sleep( CharSprite owner ) {
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super( owner );
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copy( Icons.get( Icons.SLEEP ) );
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maxSize = 1.2f;
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timeScale = 0.5f;
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origin.set( width / 2, height / 2 );
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scale.set( Random.Float( 1, maxSize ) );
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}
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}
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public static class Alert extends EmoIcon {
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public Alert( CharSprite owner ) {
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super( owner );
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copy( Icons.get( Icons.ALERT ) );
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maxSize = 1.3f;
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timeScale = 2;
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origin.set( 2.5f, height - 2.5f );
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scale.set( Random.Float( 1, maxSize ) );
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}
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}
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}
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