232 lines
6.9 KiB
Java
232 lines
6.9 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2015 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.artifacts;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Blindness;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.LockedFloor;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ElmoParticle;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.Scroll;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfIdentify;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMagicMapping;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRemoveCurse;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Random;
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import java.util.ArrayList;
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import java.util.Collections;
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public class UnstableSpellbook extends Artifact {
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{
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image = ItemSpriteSheet.ARTIFACT_SPELLBOOK;
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levelCap = 10;
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charge = ((level()/2)+3);
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partialCharge = 0;
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chargeCap = ((level()/2)+3);
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defaultAction = AC_READ;
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}
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public static final String AC_READ = "READ";
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public static final String AC_ADD = "ADD";
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private final ArrayList<Class> scrolls = new ArrayList<>();
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protected WndBag.Mode mode = WndBag.Mode.SCROLL;
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public UnstableSpellbook() {
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super();
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Class<?>[] scrollClasses = Generator.Category.SCROLL.classes;
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float[] probs = Generator.Category.SCROLL.probs.clone(); //array of primitives, clone gives deep copy.
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int i = Random.chances(probs);
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while (i != -1){
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scrolls.add(scrollClasses[i]);
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probs[i] = 0;
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i = Random.chances(probs);
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};
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}
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@Override
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public ArrayList<String> actions( Hero hero ) {
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ArrayList<String> actions = super.actions( hero );
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if (isEquipped( hero ) && charge > 0 && !cursed)
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actions.add(AC_READ);
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if (isEquipped( hero ) && level() < levelCap && !cursed)
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actions.add(AC_ADD);
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return actions;
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}
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@Override
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public void execute( Hero hero, String action ) {
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super.execute( hero, action );
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if (action.equals( AC_READ )) {
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if (hero.buff( Blindness.class ) != null) GLog.w( Messages.get(this, "blinded") );
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else if (!isEquipped( hero )) GLog.i( Messages.get(Artifact.class, "need_to_equip") );
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else if (charge == 0) GLog.i( Messages.get(this, "no_charge") );
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else if (cursed) GLog.i( Messages.get(this, "cursed") );
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else {
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charge--;
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Scroll scroll;
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do {
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scroll = (Scroll) Generator.random(Generator.Category.SCROLL);
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} while (scroll == null ||
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//gotta reduce the rate on these scrolls or that'll be all the item does.
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((scroll instanceof ScrollOfIdentify ||
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scroll instanceof ScrollOfRemoveCurse ||
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scroll instanceof ScrollOfMagicMapping) && Random.Int(2) == 0));
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scroll.ownedByBook = true;
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scroll.execute(hero, AC_READ);
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}
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} else if (action.equals( AC_ADD )) {
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GameScene.selectItem(itemSelector, mode, Messages.get(this, "prompt"));
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}
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}
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@Override
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protected ArtifactBuff passiveBuff() {
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return new bookRecharge();
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}
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@Override
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public Item upgrade() {
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chargeCap = (((level()+1)/2)+3);
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//for artifact transmutation.
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while (scrolls.size() > (levelCap-1-level()))
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scrolls.remove(0);
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return super.upgrade();
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}
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@Override
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public String desc() {
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String desc = super.desc();
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if (cursed && isEquipped (Dungeon.hero)){
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desc += "\n\n" + Messages.get(this, "desc_cursed");
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}
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if (level() < levelCap)
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if (scrolls.size() > 0) {
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desc += "\n\n" + Messages.get(this, "desc_index");
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desc += "\n" + Messages.get(scrolls.get(0), "name");
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if (scrolls.size() > 1) desc += "\n" + Messages.get(scrolls.get(1), "name");
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}
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return desc;
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}
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private static final String SCROLLS = "scrolls";
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@Override
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public void storeInBundle( Bundle bundle ) {
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super.storeInBundle(bundle);
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bundle.put( SCROLLS, scrolls.toArray(new Class[scrolls.size()]) );
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}
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@Override
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public void restoreFromBundle( Bundle bundle ) {
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super.restoreFromBundle(bundle);
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scrolls.clear();
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Collections.addAll(scrolls, bundle.getClassArray(SCROLLS));
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if (scrolls.contains(null)){
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//compatability with pre-0.3.4, just give them a maxed book.
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scrolls.clear();
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level(levelCap);
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chargeCap = 8;
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}
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}
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public class bookRecharge extends ArtifactBuff{
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@Override
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public boolean act() {
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LockedFloor lock = target.buff(LockedFloor.class);
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if (charge < chargeCap && !cursed && (lock == null || lock.regenOn())) {
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partialCharge += 1 / (150f - (chargeCap - charge)*15f);
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if (partialCharge >= 1) {
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partialCharge --;
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charge ++;
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if (charge == chargeCap){
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partialCharge = 0;
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}
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}
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}
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updateQuickslot();
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spend( TICK );
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return true;
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}
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}
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protected WndBag.Listener itemSelector = new WndBag.Listener() {
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@Override
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public void onSelect(Item item) {
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if (item != null && item instanceof Scroll && item.isIdentified()){
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Hero hero = Dungeon.hero;
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for (int i = 0; ( i <= 1 && i < scrolls.size() ); i++){
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if (scrolls.get(i).equals(item.getClass())){
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hero.sprite.operate( hero.pos );
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hero.busy();
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hero.spend( 2f );
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Sample.INSTANCE.play(Assets.SND_BURNING);
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hero.sprite.emitter().burst( ElmoParticle.FACTORY, 12 );
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scrolls.remove(i);
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item.detach(hero.belongings.backpack);
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upgrade();
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GLog.i( Messages.get(UnstableSpellbook.class, "infuse_scroll") );
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return;
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}
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}
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GLog.w( Messages.get(UnstableSpellbook.class, "unable_scroll") );
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} else if (item instanceof Scroll && !item.isIdentified())
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GLog.w( Messages.get(UnstableSpellbook.class, "unknown_scroll") );
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}
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};
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}
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