Files
shattered-pixel-dungeon-web…/SPD-classes/src/main/java/com/watabou/noosa/Halo.java
T
2024-01-16 14:54:39 -05:00

81 lines
1.9 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2024 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.watabou.noosa;
import com.badlogic.gdx.graphics.Pixmap;
import com.watabou.gltextures.TextureCache;
public class Halo extends Image {
private static final Object CACHE_KEY = Halo.class;
protected static final int RADIUS = 128;
protected float radius = RADIUS;
protected float brightness = 1;
public Halo() {
super();
if (!TextureCache.contains( CACHE_KEY )) {
Pixmap pixmap = TextureCache.create( CACHE_KEY, 2*RADIUS+1, 2*RADIUS+1 ).bitmap;
pixmap.setColor( 0x00000000 );
pixmap.fill();
pixmap.setColor( 0xFFFFFF08 );
for (int i = 0; i < RADIUS; i+=2) {
pixmap.fillCircle(RADIUS, RADIUS, (RADIUS - i));
}
}
texture( CACHE_KEY );
}
public Halo( float radius, int color, float brightness ) {
this();
hardlight( color );
alpha( this.brightness = brightness );
radius( radius );
}
public Halo point( float x, float y ) {
this.x = x - (width()/2f);
this.y = y - (height()/2f);
return this;
}
@Override
public void alpha( float value) {
brightness = value;
super.alpha(value);
}
public void radius(float value ) {
scale.set( (this.radius = value) / RADIUS );
}
}