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shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Monk.java
T

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3.8 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2015 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.actors.mobs;
import java.util.HashSet;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Amok;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Terror;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Imp;
import com.shatteredpixel.shatteredpixeldungeon.items.KindOfWeapon;
import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Knuckles;
import com.shatteredpixel.shatteredpixeldungeon.sprites.MonkSprite;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.utils.Bundle;
import com.watabou.utils.Random;
public class Monk extends Mob {
public static final String TXT_DISARM = "%s has knocked the %s from your hands!";
{
name = "dwarf monk";
spriteClass = MonkSprite.class;
HP = HT = 70;
defenseSkill = 30;
EXP = 11;
maxLvl = 21;
loot = new Food();
lootChance = 0.083f;
}
@Override
public int damageRoll() {
return Random.NormalIntRange( 12, 16 );
}
@Override
public int attackSkill( Char target ) {
return 30;
}
@Override
protected float attackDelay() {
return 0.5f;
}
@Override
public int dr() {
return 2;
}
@Override
public String defenseVerb() {
return "parried";
}
@Override
public void die( Object cause ) {
Imp.Quest.process( this );
super.die( cause );
}
private int hitsToDisarm = 0;
@Override
public int attackProc( Char enemy, int damage ) {
if (enemy == Dungeon.hero) {
Hero hero = Dungeon.hero;
KindOfWeapon weapon = hero.belongings.weapon;
if (weapon != null && !(weapon instanceof Knuckles) && !weapon.cursed) {
if (hitsToDisarm == 0) hitsToDisarm = Random.NormalIntRange(4, 8);
if (--hitsToDisarm == 0) {
hero.belongings.weapon = null;
Dungeon.quickslot.clearItem(weapon);
weapon.updateQuickslot();
Dungeon.level.drop(weapon, hero.pos).sprite.drop();
GLog.w(TXT_DISARM, name, weapon.name());
}
}
}
return damage;
}
@Override
public String description() {
return
"These monks are fanatics, who devoted themselves to protecting their city's secrets from all aliens. " +
"They don't use any armor or weapons, relying solely on the art of hand-to-hand combat.";
}
private static final HashSet<Class<?>> IMMUNITIES = new HashSet<Class<?>>();
static {
IMMUNITIES.add( Amok.class );
IMMUNITIES.add( Terror.class );
}
@Override
public HashSet<Class<?>> immunities() {
return IMMUNITIES;
}
private static String DISARMHITS = "hitsToDisarm";
@Override
public void storeInBundle(Bundle bundle) {
super.storeInBundle(bundle);
bundle.put(DISARMHITS, hitsToDisarm);
}
@Override
public void restoreFromBundle(Bundle bundle) {
super.restoreFromBundle(bundle);
hitsToDisarm = bundle.getInt(DISARMHITS);
}
}