v2.3.0: improved holiday sprites. lunar and easter still need work
This commit is contained in:
Binary file not shown.
|
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 21 KiB |
@@ -683,10 +683,10 @@ public class ItemSpriteSheet {
|
||||
public static final int CANDY_CANE = HOLIDAY_FOOD+8;
|
||||
public static final int SPARKLING_POTION= HOLIDAY_FOOD+9;
|
||||
static{
|
||||
assignItemRect(STEAMED_FISH, 15, 11);
|
||||
assignItemRect(FISH_LEFTOVER, 15, 11);
|
||||
assignItemRect(STEAMED_FISH, 16, 12);
|
||||
assignItemRect(FISH_LEFTOVER, 16, 12);
|
||||
assignItemRect(CHOC_AMULET, 16, 16);
|
||||
assignItemRect(EASTER_EGG, 15, 11);
|
||||
assignItemRect(EASTER_EGG, 14, 16);
|
||||
assignItemRect(RAINBOW_POTION, 12, 14);
|
||||
assignItemRect(SHATTERED_CAKE, 15, 11);
|
||||
assignItemRect(PUMPKIN_PIE, 16, 12);
|
||||
|
||||
Reference in New Issue
Block a user