V0.2.0: refactored/corrected Ring of Sharpshooting logic
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@@ -4,7 +4,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items.rings;
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* Created by debenhame on 10/09/2014.
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*/
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public class RingOfSharpshooting extends Ring {
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//TODO: numbers tweaking, acc logic refactor, does this work with boomerang?
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//TODO: numbers tweaking
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{
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name = "Ring of Sharpshooting";
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}
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@@ -18,7 +18,7 @@ public class RingOfSharpshooting extends Ring {
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public String desc() {
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return isKnown() ?
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"This ring enhances the wearer's precision and aim, which will " +
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"make all projectile weapons hit harder and last longer. " +
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"make all projectile weapons more accurate and durable. " +
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"A cursed ring will have the opposite effect.":
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super.desc();
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}
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