v2.0.0: fixed corrupting enemies not counting as a duel win

This commit is contained in:
Evan Debenham
2023-01-29 15:45:48 -05:00
parent 3a799c142a
commit 05209247e0

View File

@@ -51,7 +51,7 @@ import com.watabou.utils.PathFinder;
public class Challenge extends ArmorAbility {
{
baseChargeUse = 35;
baseChargeUse = 5;
}
@Override
@@ -229,9 +229,9 @@ public class Challenge extends ArmorAbility {
}
}
if (other == null){
detach();
} else if (Dungeon.level.distance(target.pos, other.pos) > 5){
if (other == null
|| target.alignment == other.alignment
|| Dungeon.level.distance(target.pos, other.pos) > 5) {
detach();
}
}
@@ -243,10 +243,9 @@ public class Challenge extends ArmorAbility {
@Override
public void detach() {
super.detach();
if (!target.isAlive()) {
if (target.alignment != Dungeon.hero.alignment){
if (target != Dungeon.hero){
if (!target.isAlive() || target.alignment == Dungeon.hero.alignment){
Sample.INSTANCE.play(Assets.Sounds.BOSS);
GameScene.flash(0x80FFFFFF);
if (Dungeon.hero.hasTalent(Talent.INVIGORATING_VICTORY)){
DuelParticipant heroBuff = Dungeon.hero.buff(DuelParticipant.class);
@@ -275,12 +274,14 @@ public class Challenge extends ArmorAbility {
ch.buff(DuelParticipant.class).detach();
}
}
} else if (target != Dungeon.hero){
GameScene.flash(0x80FFFFFF);
}
} else {
if (Dungeon.hero.isAlive()) {
GameScene.flash(0x80FFFFFF);
if (target == Dungeon.hero && Dungeon.hero.hasTalent(Talent.ELIMINATION_MATCH) && target.isAlive()){
Buff.affect(target, EliminationMatchTracker.class, 3);
if (Dungeon.hero.hasTalent(Talent.ELIMINATION_MATCH)){
Buff.affect(target, EliminationMatchTracker.class, 3);
}
}
}
}