v0.9.3: fixed directable allies not being able to target distant enemies
This commit is contained in:
@@ -46,6 +46,7 @@ public class DirectableAlly extends NPC {
|
||||
public void targetChar( Char ch ){
|
||||
aggro(ch);
|
||||
target = ch.pos;
|
||||
defendingPos = -1;
|
||||
movingToDefendPos = false;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user