v0.3.1d: fixed wand of disintegration dealing bonus damage over non-solid terrain

This commit is contained in:
Evan Debenham
2015-09-10 16:36:13 -04:00
parent 2dfb01f258
commit 07c4733808
@@ -81,7 +81,7 @@ public class WandOfDisintegration extends Wand {
}
if (!Level.passable[c])
if (Level.solid[c])
terrainPassed++;
CellEmitter.center( c ).burst( PurpleParticle.BURST, Random.IntRange( 1, 2 ) );