v2.5.3: fixed corpse dust unintentionally becoming droppable
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@@ -52,6 +52,10 @@ public class CorpseDust extends Item {
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unique = true;
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}
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@Override
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public ArrayList<String> actions(Hero hero) {
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return new ArrayList<>(); //yup, no dropping this one
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}
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@Override
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public boolean isUpgradable() {
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