v2.2.0: extended the fade out time for boss tracks

This commit is contained in:
Evan Debenham
2023-09-12 12:10:46 -04:00
parent b107ca1de3
commit 0afff0c7e7
5 changed files with 5 additions and 5 deletions

View File

@@ -349,7 +349,7 @@ public class CavesBossLevel extends Level {
Game.runOnRenderThread(new Callback() {
@Override
public void call() {
Music.INSTANCE.fadeOut(3f, new Callback() {
Music.INSTANCE.fadeOut(5f, new Callback() {
@Override
public void call() {
Music.INSTANCE.end();

View File

@@ -356,7 +356,7 @@ public class CityBossLevel extends Level {
Game.runOnRenderThread(new Callback() {
@Override
public void call() {
Music.INSTANCE.fadeOut(3f, new Callback() {
Music.INSTANCE.fadeOut(5f, new Callback() {
@Override
public void call() {
Music.INSTANCE.end();

View File

@@ -300,7 +300,7 @@ public class HallsBossLevel extends Level {
Game.runOnRenderThread(new Callback() {
@Override
public void call() {
Music.INSTANCE.fadeOut(3f, new Callback() {
Music.INSTANCE.fadeOut(5f, new Callback() {
@Override
public void call() {
Music.INSTANCE.play(Assets.Music.THEME_FINALE, true);

View File

@@ -533,7 +533,7 @@ public class PrisonBossLevel extends Level {
Game.runOnRenderThread(new Callback() {
@Override
public void call() {
Music.INSTANCE.fadeOut(3f, new Callback() {
Music.INSTANCE.fadeOut(5f, new Callback() {
@Override
public void call() {
Music.INSTANCE.end();

View File

@@ -201,7 +201,7 @@ public class SewerBossLevel extends SewerLevel {
Game.runOnRenderThread(new Callback() {
@Override
public void call() {
Music.INSTANCE.fadeOut(3f, new Callback() {
Music.INSTANCE.fadeOut(5f, new Callback() {
@Override
public void call() {
Music.INSTANCE.end();