v2.0.1: updated version & changelog for re-amended v2.0.1 release (aaa)

This commit is contained in:
Evan Debenham
2023-03-26 19:07:28 -04:00
parent 7a81be75bb
commit 0b38798c95
2 changed files with 4 additions and 4 deletions

View File

@@ -14,7 +14,7 @@ allprojects {
appName = 'Shattered Pixel Dungeon'
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
appVersionCode = 690
appVersionCode = 694
appVersionName = '2.0.1'
appJavaCompatibility = JavaVersion.VERSION_1_8

View File

@@ -119,13 +119,13 @@ public class v2_X_Changes {
"_-_ Combined energy talent rarely boosting energy above 100%\n" +
"_-_ Brawler's stance not preventing damage blocking from equipped weapon\n" +
"_-_ Duelist Unlock badge not registering on Google Play Games\n" +
"\n" +
"_-_ Champion weapon swapping not triggering an attack indicator update",
"Fixed (existed prior to v2.0):\n" +
"_-_ Noisemakers being visually defusable after trigger but not exploding\n" +
"_-_ Noisemakers being collectable in some cases after triggering\n" +
"_-_ Damage/Stun from blastwave knockback applying to downed ghouls\n" +
"_-_ Various rare bugs when inputting multiple actions while using the unstable spellbook\n" +
"_-_ Even more cases of particle effects sometimes failing to appear\n" +
"_-_ Projecting champtions with ranged attacks refusing to melee from a distance in some cases\n" +
"_-_ Projecting champions with ranged attacks refusing to melee from a distance in some cases\n" +
"_-_ Various rare UI bug"));
changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null);