v0.7.0: adjusted the balance on alchemize to 8 cost and 4 quantity

This commit is contained in:
Evan Debenham
2018-10-04 23:17:19 -04:00
parent e5867c8dd4
commit 0d5d6ab6b2

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@@ -64,10 +64,10 @@ public class Alchemize extends Spell implements AlchemyScene.AlchemyProvider {
inputs = new Class[]{ScrollOfRecharging.class, PotionOfLiquidFlame.class};
inQuantity = new int[]{1, 1};
cost = 10;
cost = 8;
output = Alchemize.class;
outQuantity = 5;
outQuantity = 4;
}
}