v0.8.1: fixed save/load errors with golem teleport mechanics
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@@ -94,9 +94,9 @@ public class Golem extends Mob {
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private int selfTeleCooldown = 0;
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private int enemyTeleCooldown = 0;
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private static final String TELEPORTING = "vent_cooldown";
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private static final String TELEPORTING = "teleporting";
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private static final String SELF_COOLDOWN = "self_cooldown";
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private static final String ENEMY_COOLDOWN = "vent_cooldown";
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private static final String ENEMY_COOLDOWN = "enemy_cooldown";
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@Override
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public void storeInBundle(Bundle bundle) {
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