v0.8.1: fixed unintended integer math in some buff icon fading logic
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@@ -251,7 +251,7 @@ public class WandOfLivingEarth extends DamageWand {
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@Override
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public float iconFadePercent() {
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return Math.max(0, (armorToGuardian() - armor) / armorToGuardian());
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return Math.max(0, (armorToGuardian() - armor) / (float)armorToGuardian());
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}
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@Override
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@@ -125,7 +125,7 @@ public class Earthroot extends Plant {
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@Override
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public float iconFadePercent() {
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return Math.max(0, (target.HT - level) / target.HT);
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return Math.max(0, (target.HT - level) / (float) target.HT);
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}
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@Override
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@@ -124,7 +124,7 @@ public class Sungrass extends Plant {
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@Override
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public float iconFadePercent() {
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return Math.max(0, (target.HT - level) / target.HT);
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return Math.max(0, (target.HT - level) / (float)target.HT);
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}
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@Override
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