v3.3.0: fixed comodification exception in Tengu cell (hopefully)

This commit is contained in:
Evan Debenham
2025-11-26 11:19:00 -05:00
parent ff3d75bab3
commit 16147e093e

View File

@@ -649,7 +649,7 @@ public class PrisonBossLevel extends Level {
Painter.fill(this, tenguCell, 1, Terrain.EMPTY);
buildFlagMaps();
for (CustomTilemap vis : customTiles){
for (CustomTilemap vis : customTiles.toArray(new CustomTilemap[0])){
if (vis instanceof FadingTraps){
((FadingTraps) vis).remove();
}