v1.3.0: properly removed now-unused fall bleed debuff
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@@ -46,6 +46,9 @@ public class ShatteredPixelDungeon extends Game {
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super( sceneClass == null ? WelcomeScene.class : sceneClass, platform );
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//pre-v1.3.0
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com.watabou.utils.Bundle.addAlias(
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com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Bleeding.class,
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"com.shatteredpixel.shatteredpixeldungeon.levels.features.Chasm$FallBleed.class" );
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com.watabou.utils.Bundle.addAlias(
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com.shatteredpixel.shatteredpixeldungeon.plants.Mageroyal.class,
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"com.shatteredpixel.shatteredpixeldungeon.plants.Dreamfoil" );
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@@ -173,12 +173,4 @@ public class Chasm implements Hero.Doom {
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}
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}
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//pre-1.3.0
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public static class FallBleed extends Bleeding implements Hero.Doom {
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@Override
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public void onDeath() {
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Badges.validateDeathFromFalling();
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}
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}
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}
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