v1.3.0: updated gdx-controllers, fixes iOS and Jamepad issues
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@@ -54,8 +54,7 @@ public class ControllerHandler implements ControllerListener {
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}
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public static boolean controllersSupported() {
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//disabled on iOS as a temporary workaround for dependency issues between RoboVM and gdx-controllers
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if (DeviceCompat.isiOS() || (DeviceCompat.isAndroid() && Gdx.app.getVersion() < 16)) {
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if (DeviceCompat.isAndroid() && Gdx.app.getVersion() < 16) {
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return false;
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} else {
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return true;
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@@ -24,7 +24,7 @@ allprojects {
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appAndroidTargetSDK = 31
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gdxVersion = '1.11.0'
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gdxControllersVersion = '2.2.1'
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gdxControllersVersion = '2.2.2'
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robovmVersion = '2.3.16'
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}
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version = appVersionName
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@@ -120,10 +120,6 @@ dependencies {
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implementation "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
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implementation "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
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implementation "com.badlogicgames.gdx-controllers:gdx-controllers-desktop:$gdxControllersVersion"
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//temporary workaround for gdx-controllers-2.2.1 using outdated jamepad version
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implementation("com.badlogicgames.jamepad:jamepad:2.0.20.0") {
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exclude group: 'com.badlogicgames.gdx', module: 'gdx-jnigen-loader'
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}
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//we use LWJGL tinyFD directly to display crash messages
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implementation "org.lwjgl:lwjgl-tinyfd:3.3.1"
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