v1.4.0: fixed amulet scene not saving badges when it should
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@@ -107,6 +107,7 @@ public class Amulet extends Item {
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Badges.validateChampion(Challenges.activeChallenges());
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try {
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Dungeon.saveAll();
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Badges.saveGlobal();
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} catch (IOException e) {
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ShatteredPixelDungeon.reportException(e);
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}
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