v2.4.0: fixed dash unintentionally not cancelling when targeting chars
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+1
@@ -506,6 +506,7 @@ public class MonkEnergy extends Buff implements ActionIndicator.Action {
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if (Actor.findChar(target) != null){
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GLog.w(Messages.get(MeleeWeapon.class, "ability_occupied"));
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return;
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}
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Ballistica dash = new Ballistica(hero.pos, target, Ballistica.PROJECTILE);
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