v2.4.0: fixed dash unintentionally not cancelling when targeting chars

This commit is contained in:
Evan Debenham
2024-05-03 13:23:15 -04:00
parent 6bdac172b1
commit 1e59e2b424
@@ -506,6 +506,7 @@ public class MonkEnergy extends Buff implements ActionIndicator.Action {
if (Actor.findChar(target) != null){
GLog.w(Messages.get(MeleeWeapon.class, "ability_occupied"));
return;
}
Ballistica dash = new Ballistica(hero.pos, target, Ballistica.PROJECTILE);